Daniel Vávra

Writing

Daniel Vávra

Born

1975-09-02 (51)

Place of birth

Rychnov nad Kněžnou, Czechoslovakia [now Czech Republic]

Known for

Writing

Credits

5 titles

Daniel Vávra (born 2 September 1975) is a Czech video game writer, director, designer and co-founder of Warhorse Studios. He is best known as the lead writer of the video games Mafia (2002), Mafia II (2010), Kingdom Come: Deliverance (2018) and Kingdom Come: Deliverance II (2025). Vávra started his career in 1998 at Illusion Softworks, initially working as a graphic artist for Hidden & Dangerous, he went on to become the lead writer of Mafia. After several projects in the mid-2000s, the studio was purchased by 2K Games in 2008 and renamed 2K Czech. The studio was working on Mafia II prior to the acquirement. Vávra greatly struggled with the restructured studio under 2K Games, and left in ea…

Known for

Medieval poster
6.8

The story of fifteenth century Czech icon and warlord, Jan Zizka, who defeated armies of the Teutonic Order and the Holy Roman Empire.

Medieval

2022

Kingdom Come: Deliverance II Cinematic Cut poster
6.5

It’s the year 1403, and the Bohemian Kingdom is in chaos. While roaming marauders sow fear and terror through a kingdom without a clear ruler, Henry of Skalitz seeks to avenge his murdered parents. As an ally of the rightful king, he is sent to accompany Sir Hans Capon on a diplomatic mission. After they are brutally attacked, however, Henry and Hans undergo a series of dangerous adventures that subject them and their friendship to the ultimate test.

Kingdom Come: Deliverance II Cinematic Cut

2025

Deliverance: The Making of Kingdom Come poster
6.3

Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.

Deliverance: The Making of Kingdom Come

2018

Fechtbuch: The Real Swordfighting behind Kingdom Come poster
7.0

A realistic medieval game demands realistic medieval combat! The documentary Fechtbuch not only charts Warhorse Studio’s quest to create a unique experience, but also presents medieval martial arts as a phenomenon and an important element of European history.

Fechtbuch: The Real Swordfighting behind Kingdom Come

2019

Film credits

Behind the camera