
Acting
Tim Schafer
Born 1967-07-26 · Sonoma, California, USA
Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry. Description above from the Wikipedia article Tim Schafer, licensed under CC-BY-SA, full list of contributors on Wikipedia.
Acting credits
7.2Minecraft: The Story of Mojang is a feature-length documentary that follows the young company over the course of its first year as their profile expanded across the world stage and into the homes of millions of gamers. Featuring insights from industry icons, journalists, tastemakers, and players profoundly impacted by the game, the film serves as a time capsule for one of this generation's most unorthodox success stories.
Minecraft: The Story of Mojang
2012
6.9From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
How Videogames Changed the World
2013
9.0A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
The Amnesia Fortnight Movie
2021
6.0A journey through the evolution of time travel; from it origins, it's evolution and influence in science fiction, to the exciting possibilities in the future.
A Brief History of Time Travel
2019
NRThe Artists explores the first three decades of video game history through the stories of the designers and programmers who laid the groundwork to redefine pop culture. For a massive audience, video games are the films of the 21st century and a primary source of storytelling. How did that happen? An entertaining account of this stunning success story, The Artists is the saga of how video games became such an influential cultural force.
The Artists: The Pioneers Behind the Pixels
2018