Shigeru Miyamoto

Production

Shigeru Miyamoto

Born 1952-11-16 · Sonobe, Kyoto, Japan

Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario, The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold. Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He initially sought a career as a manga artist until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game and was later tasked with designing a new one, leading to the 1981 game Donkey Kong. Miyamoto's games Super Mario Bros. (1985) and The Legend of Zelda (1986) helped the Nintendo Entertainment System dominate the console game market. His games have been flagships of every Nintendo video game console, from the arcade machines of the late 1970s to the present day. He managed Nintendo's Entertainment Analysis & Development software division, which developed many Nintendo games. He played an essential role in creating other influential games such as Pokémon Red and Blue (1996) and Metroid Prime (2002). Following the death of Nintendo president Satoru Iwata in July 2015, Miyamoto became acting president alongside Genyo Takeda until he was formally appointed "Creative Fellow" a few months later. Description above from the Wikipedia article Shigeru Miyamoto, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Acting credits

Zelda no Video poster
NR

This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings

Zelda no Video

2003

Otaku - Children of the Virtual Empire poster
5.0

A documentary that explores the life styles of various otakus in Japan. Various interviews are given to selected otakus who express how interesting it is to be an otaku as oppose to not being one at all. Along with various shots of various Japanese city landscapes and the inside of an average otaku home from rooms filled with videos, models, and the latest in technology.

Otaku - Children of the Virtual Empire

1994

La cartouche poster
6.0

Two Friends have found the first ever Mario Bros cartridge. What will they do with it ?

La cartouche

2016

Mario, le Plombier qui voulait détrôner Mickey poster
NR

No synopsis available yet.

Mario, le Plombier qui voulait détrôner Mickey

2024

"Equinox" Serious Fun poster
NR

Take a step into the exciting new world of video game entertainment, and hear from the people responsible for the biggest smash hits on your computer!

"Equinox" Serious Fun

1993

Mario & Zelda Big Band Live DVD poster
NR

The "Mario & Zelda Big Band Live" concert was held on September 14th, 2003, at the Nihon Seinenkan Hall in Tokyo, Japan. The DVD recording of this event was bundled with the Japanese gaming magazine "Nintendo Dream" vol. 101. Mario & Zelda Big Band Live was, as the name suggests, live performances of Mario and Zelda music arranged into jazz, Latin, country, and bluegrass. The host, Ashura Benimaru Itoh, started off the concert with an awesome guitar arrangement of the Super Mario Bros. "main theme" and "underworld theme." The performances that followed were divided almost evenly between the Tokyo CubaBoys Jr. (The Big Band of Rogues) and Mr. Yoshihiro Arita (with his band)

Mario & Zelda Big Band Live DVD

2003

No artwork available
NR

Just two dashes and a dot - 1972 is the big bang of an industry worth billions and an unprecedented success story. A historical journey through 45 years of video games.

From Pong To Pokémon - The History Of Video Games

2017

Shigeru Miyamoto's 1999 GDC Keynote poster
NR

In this 1999 GDC Keynote, Nintendo creative director Shigeru Miyamoto shares some of his core thoughts about the art of game design, and provides a vision of a world where games are part of a bigger, broader world.

Shigeru Miyamoto's 1999 GDC Keynote

2017

Super Mario Bros. poster
10.0

Super Mario Bros. is a platform game developed by Nintendo Research & Development 4 and published by Nintendo for the Famicom in Japan in 1985, and for the Nintendo Entertainment System (NES) in North America and Europe in 1985 and 1987, respectively. It is the successor to the 1983 arcade game Mario Bros. Players control Mario or his brother Luigi in multiplayer mode as they travel through the Mushroom Kingdom to rescue Princess Peach from Bowser. They must traverse the game worlds in a side-scrolling view, avoiding hazards such as enemies and pits with the help of power-ups like the Super Mushroom, Fire Flower, and Super Star.

Super Mario Bros.

1985

Behind the camera

The Super Mario Galaxy Movie poster
8.2

Having thwarted Bowser's previous plot to marry Princess Peach, Mario and Luigi now face a fresh threat in Bowser Jr., who is determined to liberate his father from captivity and restore the family legacy. Alongside companions new and old, the brothers travel across the stars to stop the young heir's crusade.

The Super Mario Galaxy Movie

2026

The Super Mario Bros. Movie poster
7.6

While working underground to fix a water main, Brooklyn plumbers—and brothers—Mario and Luigi are transported down a mysterious pipe and wander into a magical new world. But when the brothers are separated, Mario embarks on an epic quest to find Luigi.

The Super Mario Bros. Movie

2023

The Legend of Zelda poster
NR

A live-action adaptation of Nintendo's Legend of Zelda video game series.

The Legend of Zelda

2027

Super Mario Brothers: Great Mission to Rescue Princess Peach poster
6.2

When Princess Peach is kidnapped by the monster King Koopa, Mario and his brother Luigi journey to the Mushroom Kingdom to rescue her.

Super Mario Brothers: Great Mission to Rescue Princess Peach

1986

No artwork available
NR

The third installment in the franchise. Plot TBA.

Untitled Super Mario Film

No artwork available
NR

A spin-off of the Super Mario Bros franchise. Plot TBA.

Untitled Donkey Kong Film

Treasure in a Bottle poster
NR

A Red Pikmin finds a Ramune bottle and attempts to retrieve the marble inside. After failing and becoming trapped inside the bottle's bottom, it asks passerby Pikmin for help, which – after other failed ideas – decide to create a chain of Pikmin to pull their trapped comrade outside.

Treasure in a Bottle

2014

Super Mario Bros. poster
10.0

Super Mario Bros. is a platform game developed by Nintendo Research & Development 4 and published by Nintendo for the Famicom in Japan in 1985, and for the Nintendo Entertainment System (NES) in North America and Europe in 1985 and 1987, respectively. It is the successor to the 1983 arcade game Mario Bros. Players control Mario or his brother Luigi in multiplayer mode as they travel through the Mushroom Kingdom to rescue Princess Peach from Bowser. They must traverse the game worlds in a side-scrolling view, avoiding hazards such as enemies and pits with the help of power-ups like the Super Mushroom, Fire Flower, and Super Star.

Super Mario Bros.

1985

Super Mario Bros. poster
10.0

Super Mario Bros. is a platform game developed by Nintendo Research & Development 4 and published by Nintendo for the Famicom in Japan in 1985, and for the Nintendo Entertainment System (NES) in North America and Europe in 1985 and 1987, respectively. It is the successor to the 1983 arcade game Mario Bros. Players control Mario or his brother Luigi in multiplayer mode as they travel through the Mushroom Kingdom to rescue Princess Peach from Bowser. They must traverse the game worlds in a side-scrolling view, avoiding hazards such as enemies and pits with the help of power-ups like the Super Mushroom, Fire Flower, and Super Star.

Super Mario Bros.

1985